Unfortunately, I can’t talk about all of my work
There’s a wide variety of work that is hiding behind NDAs and other confidentiality agreements. However, it’s pretty dang cool, so I’ll try and tell you what I can.
Multiplayer VR Prototyping
Project Director, Team of 6 for ~1 Year
Created multiple prototypes to explore VR multiplayer concepts.
Worked with client as Project Director to chase down concepts that were most important to them.
Worked with team to explore these concepts in fun, interesting ways.
Unannounced AR Demo
Design & Project Director, Team of 4 for ~1 Month
Very short, targeted demo to prove out gameplay concepts.
Combination Project Director and Design Director.
Lead small team to prove out said concepts on extremely experimental hardware.
Unannounced VR Experience
Content Designer, Team of ~30 for ~9 Months
Focused, linear experience with interactive moments in VR.
As a Content Designer, I assisted with iterating on the show script, show timing and level design that went into making the experience real.
Assisted with Porting the experience to other Hardware.
Various Pitches and Client RFPs
Varying, Generally Solo in the magnitude of days to weeks
Worked with Schell Games and clients to create pitch decks for possible concepts and future work
Worked with clients to help realize ideas and allow them to pitch to their own teams internally
Created a variety of documentation and videos for these purposes
Unannounced AR Experience
Design Director, Team of 10 for ~3 Months
Interactive, sandbox style experience built for AR.
Worked with both the team and client to maintain and execute on the intended vision of the project.
Light implementation of blueprints and assisted with playtesting.
Internal VR Prototyping
Project & Design Director, Team of 6 for ~3 Months
Co-lead a small team of developers to explore new Original IP for the studio
Proved out a variety of concepts via prototyping in Unreal
Created documentation to sell a high-level vision to the studio of what the game could be
Unannounced AR Demo
Project & Design Director, Team of 10 over 2 Months
Short, targeted demo to prove out hardware and gameplay concepts
Served as combination Project & Design Director
Lead the team to create a fun experience while also achieving the client’s goals
Unannounced VR Experience
Project Director & Visionholder, TBD
Original IP title that has yet to be announced.
Involved with Concept and early Story/Design decisions.
Design Consultant
Varying
Provided design guidance and feedback to a wide variety of projects running within the studio
Acted as a Design Liaison between the different teams and studio leadership